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AI Insights · Timothy · July 2023

Top 5 Adventure Games on Android in Italy for Q2 2023

Discover the performance trends of the top 5 adventure games on Android in Italy during Q2 2023, including weekly downloads, revenue, and active users.

Top 5 Adventure Games on Android in Italy for Q2 2023

In the second quarter of 2023, the adventure games category on the Android platform in Italy saw notable performances from five leading applications. Here's a closer look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.

Super Mario Run from Nintendo Co., Ltd. experienced fluctuations in its weekly downloads, peaking at 19K in late April before gradually declining to around 6.4K by the end of June. Weekly revenue also saw a peak in mid-April at nearly $1K, followed by a steady decrease to around $339 by the end of the quarter. Active users started at 35.8K in late March and climbed to 58K in early May, before declining to approximately 41K by late June.

Brain Test 4: Tricky Friends, published by Unico Studio, showed an initial surge in weekly downloads, reaching 13.8K in early May, but later dropped to around 6.5K by the end of June. The game's weekly revenue remained relatively low, peaking at $52 in late April. Active users increased from 2.4K in late March to a high of 23K in early May, before settling around 15.9K by the end of the quarter.

Bob's World - Super Bob Run by FALCON GAMES had its weekly downloads peak at 10.3K in early April, followed by a decline to approximately 4K by late June. The game's weekly revenue remained modest, peaking at $14 in mid-April. Active users were relatively stable, starting at 89.4K in late March and ending at 72.7K by the end of June.

Genshin Impact from COGNOSPHERE PTE. LTD. saw a notable peak in weekly revenue at $53.9K in mid-April, followed by fluctuations and ending at approximately $21.5K by late June. Weekly downloads peaked at 8.1K in early April and remained relatively stable, ending at 7.2K. Active users fluctuated throughout the quarter, starting at 90.9K and ending at around 73K.

The Sims™ FreePlay by ELECTRONIC ARTS experienced a significant peak in weekly downloads at 8.3K in late May, then declined to about 3.4K by the end of June. Weekly revenue peaked at $1.9K in late April and saw a gradual decrease to $1.1K by late June. Active users showed an increase from 29K in late March to a high of 36.9K in mid-June, before dropping to around 30.2K.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023